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Super Smash Bros. Brawl (BrawlModules)
PORTSNATIVE

Super Smash Bros. Brawl (BrawlModules)

NATIVE PORTFIGHTING / COMBATWINDOWSALPHA

Super Smash Bros. Brawl (BrawlModules)

Super Smash Bros. Brawl

OriginWii

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows

View official project

About the project

Super Smash Bros. Brawl es un videojuego de lucha distribuido por Nintendo para la videoconsola Wii. Como la tercera entrega de la serie Super Smash Bros., la lista de personajes de Brawl se expande con respecto a la de su predecesor Super Smash Bros. Melee, y es el primer juego dentro de la serie en presentar personajes de franquicias externas a Nintendo, con la inclusión de Solid Snake de la serie Metal Gear de Konami, y Sonic de la serie Sonic the Hedgehog de Sega.

2 versions of Super Smash Bros. Brawl

You're viewing: Super Smash Bros. Brawl (BrawlModules)

Super Smash Bros. Brawl (BrawlModules)github.com/Sammi-Husky/BrawlModules
Windows
Current
Super Smash Bros. Brawlgithub.com/doldecomp/brawl
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗

BrawlModule

Experimental C++ reimplementation of Super Smash Bros. Brawl module (.rel) files.

This project is primarily aimed at functional reimplementations of the modules, not 1:1 binary matches. While some of the files built by this repo may be 1:1 binary matches, that is not the goal or a priority for this project.

Requirements

  • Git LFS
    • git lfs install on windows
  • DevkitPro
  • devkitPro/msys2/usr/bin in your system path (optional)
    • lets you run make from CLI instead of an MSYS2 window

Building

  • In a CLI window, run the command: git clone --recursive https://github.com/Sammi-Husky/BrawlModules.git
  • Run cd BrawlModules
  • Run make
View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Fighting / Combat
Status
alpha
Original platform
Wii
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
—

Target platforms 1

Windows
View on GitHub
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