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vkQuake
PORTSNATIVE

vkQuake

NATIVE PORTSHOOTER / ACTIONWINDOWSLINUXMACOSSTABLE

vkQuake

Quake

OriginMS-DOS

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Quake es un videojuego de disparos en primera persona publicado por id Software el 22 de junio de 1996. Introdujo algunos de los mayores avances en el género de los videojuegos en 3D: utiliza modelos tridimensionales para los jugadores y los monstruos en vez de sprites bidimensionales; y el mundo donde el juego tiene lugar está creado como un verdadero espacio tridimensional, en vez de ser un mapa bidimensional con información sobre la altura representada en tres dimensiones.

10 versions of Quake

You're viewing: vkQuake

vkQuakegithub.com/Novum/vkQuake
Windows
Linux
macOS
Current
Quakegithub.com/fte-team/fteqw
Windows
›
DarkPlacesgithub.com/DarkPlacesEngine/DarkPlaces
Windows
›
IronWailgithub.com/andrei-drexler/ironwail
Windows
Linux
›
Quake (Classic Core Engines)github.com/sandstranger/com.mobilerpgpack.phone
Android
›
Quake (QuakeQuest)github.com/Team-Beef-Studios/QuakeQuest
Windows
›
Quake (Qwasm)github.com/GMH-Code/Qwasm
Windows
›
Quake (Rinnegatamante)github.com/Rinnegatamante/vitaQuake
Windows
›
Quake (Wii)github.com/eluancm/quake-gamecube
To be confirmed
›
QuakeSpasmgithub.com/sezero/quakespasm
Windows
Linux
macOS
›

Official documentation

Potential official guide

A “Installation” section was identified automatically in the project's source. Open it and check the author's steps and requirements.

Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Shooter / Action
Status
Stable
Original platform
MS-DOS
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
Oct 12, 2026

Target platforms 3

Windows
Linux
macOS
View on GitHub
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