Wave Racer 64 recomp for android
Wave Race 64
OriginNintendo 64
TechnologyStatic recompilation (native C/C++)
Available forAndroid
View official projectAbout the project
Wave Race 64 es un videojuego de carreras de motos de agua desarrollado por Nintendo EAD en 1996 para la consola Nintendo 64. Este juego acompañó el lanzamiento de la consola en los tres mercados. Es el segundo juego de la saga iniciada con Wave Race para Game Boy, y continuada con Wave Race: Blue Storm para Nintendo GameCube.
6 versions of Wave Race 64
You're viewing: Wave Racer 64 recomp for android
Wave Racer 64 recomp for androidgithub.com/HLLArtyParty/WaveRace64RecompForAndroid
RaceWave46 (Wave Race 64)github.com/DomazinUS/RaceWave46
Wave Race 64 (AI-coded port)github.com/danielgomesvieira2000/wave-race-64-recomp
Wave Race 64 (PC, chronic8000)github.com/chronic8000/WaveRace64Recompiled
Wave Race 64 Decompilationgithub.com/LLONSIT/Wave-Race-64
Wave Race 64 Recompiledgithub.com/elliotttate/wave-race-64-recompOfficial project information
Wave Race 64 Recompiled for Android
Experimental Android port layer for the public Wave Race 64 recompilation project.
This repository contains no Nintendo ROM data. It expects a legally obtained Wave Race 64 (USA) (Rev A / v1.1) dump.
Expected normalized ROM SHA-1: 508dfc2d4caa42b6f6de5263d0aed5e44ac7966a.
Android port / maintainer: @bainface
MVP target
- Android 9+ / API 28
- ARM64 (
arm64-v8a) - Vulkan / RT64
- Landscape
- Physical controller
- Java ROM picker before the native runtime starts
- Z64/V64/N64 byte-order normalization
- 4 Kbit EEPROM saves through N64ModernRuntime
Build flow
scripts/prepare_upstream.shchecks out the pinned Wave Race source and Android-capable RT64 fork.scripts/generate_sources.sh /path/to/your/romgeneratesRecompiledFuncs/from your own ROM.overlay/apply_android_overlay.py upstreamapplies the Android CMake/platform bridge.- Gradle cross-compiles the native port into an APK.
ROMs and generated private source artifacts are ignored and must not be committed.
This is a bring-up branch, not a release build. The first goal is boot + graphics + controller + save; optional HD textures, replacement music and custom water polish come later.