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The Legend of Zelda: Spirit Tracks (Yanis002)
PORTSNATIVE

The Legend of Zelda: Spirit Tracks (Yanis002)

NATIVE PORTACTION / ADVENTUREWINDOWSALPHA

The Legend of Zelda: Spirit Tracks (Yanis002)

The Legend of Zelda: Spirit Tracks

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows

View official project

About the project

The Legend of Zelda: Spirit Tracks, conocido en Japón como Zelda no Densetsu: Daichi no Kiteki , es un videojuego de acción-aventura de Nintendo para la videoconsola portátil Nintendo DS, siendo el decimoquinto título de la serie The Legend of Zelda, y el sucesor en línea de estrenos para The Legend of Zelda: Phantom Hourglass, de 2007. Su estreno en Norteamérica fue el 7 de diciembre de 2009 y en Europa el 11 de diciembre del mismo año; una demostración interactiva estuvo disponible en el evento E3 de este mismo año.

2 versions of The Legend of Zelda: Spirit Tracks

You're viewing: The Legend of Zelda: Spirit Tracks (Yanis002)

The Legend of Zelda: Spirit Tracks (Yanis002)github.com/Yanis002/st
Windows
Current
The Legend of Zelda: Spirit Tracksgithub.com/zeldaret/st
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗

The Legend of Zelda: Spirit Tracks
Build Status Progress Discord Badge

Work in progress! This project aims to recreate source code for The Legend of Zelda: Spirit Tracks by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.

It builds the following versions:

NameDescriptionSHA1 Hash of input ROM(s)
jpJapan Revision 0eaee3602b8a2235211b2e20cdcd4cb357956a264
eurEurope Revision 09e99cc803a14ce038eb908db585431f8254f09ee
eur1Europe Revision 1dcb221a89acb894503a461c2c7d4cfdad9a06b68<br>b9096f46e9163750a9e3f6c2fc0758e6094b6135<br>4efbff9a263fe622f3f7e7cfb7bea8046b86e57d
usaUSA Revision 01f0921b5e99db9d92d24710f1b004e4f3c997b73

The default version is eur, i.e. the Europe Revision 0 ROM.

How to install

See INSTALL.md for instructions on how to install the project.

Contribution

A work in progress, but CONTRIBUTING.md has guidelines for how to get started and contribute to the project. Make sure to follow instructions on installation first.

Documentation

See /docs for documentation about the game and other useful information about the project.

Read official guide
CALIFICACIÓN
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PROJECT FILE

Project type
NATIVE PORT
Genre
Action / Adventure
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
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Updated
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Target platforms 1

Windows
View on GitHub
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