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Deltarune
PORTSNATIVE

Deltarune

NATIVE PORTROLE-PLAYING / RPGWINDOWSLINUXMACOSALPHA

Deltarune

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Deltarune es un videojuego de rol creado por el desarrollador independiente estadounidense Toby Fox. El jugador controla a un ser humano, Kris, en un mundo donde los monstruos viven en la superficie de la Tierra. Kris y una compañera de clase llamada Susie caen de la Tierra a un lugar llamado "Mundo Oscuro" donde se encuentran con Ralsei, quien les informa que son héroes destinados a restaurar el equilibrio del mundo. Los jugadores se encuentran con varios seres que se hacen llamar "Oscuros" durante una búsqueda profetizada para sellar la fuente oscura.

5 versions of Deltarune

You're viewing: Deltarune

Deltarunegithub.com/TeamBlossomDevs/DeltaruneDecomp_beta
Windows
Linux
macOS
Current
Deltarune (3DS, RANCH-BLAD)github.com/RANCH-BLAD/DELTARUNE-ON-3DS
To be confirmed
›
Deltarune (3DS)github.com/LinkTroisUn/DELTARUNE-3DS
To be confirmed
›
Deltarune (PS3)github.com/miduzikk/ProjectDELTA
To be confirmed
›
Deltarune Chapter 1 (Wii)github.com/WiiPhoney/Deltarune-Chapter-1-For-the-Wii
To be confirmed
›

Official project information

Author's original READMEOpen on GitHub ↗

Deltarune-DC

A decompilation of the toby fox game, DELTARUNE, for modding access.<br>

Main Branches

BranchDescription
chapter-selectThe Chapter select part of DELTARUNE.
chapter1Chapter 1 of DELTARUNE
chapter2Chapter 2 of DELTARUNE
chapter3Chapter 3 of DELTARUNE
chapter4Chapter 4 of DELTARUNE

Original Asset Extraction Script Creator

Marioalexsan

Contact

Discord: shatter9652<br> Bluesky: shatterstar9652

Here is our public Discord Server also!

(If you represent Toby Fox, or any assets in this repository and need to contact me, please do so at shatterstar9652@gmail.com)

How do I use this?

  1. You will need to own a copy of DELTARUNE<br>
  2. Clone the repo.
  3. Download the latest version of UndertaleModTool (GUI, NOT CLI), you will need it to run the asset extractor script.<br>
  4. In the place you extracted the games data to, locate the data.win or game.win file and load it with UndertaleModTool.<br>
  5. After loading the file, in UndertaleModTool, go to Scripts -> Run other script... and load the UndertaleDecompAssetImport.csx script that can be found in the utils\asset_importer folder.<br>
  6. Once the script is done running, just simply open DELTARUNE.yyp inside of Gamemaker Studio 2022.0.3.85!

Dependencies (Native Linux Build)

libcurl-gnutls lib32-libcurl-gnutls lib32-libpulse lib32-alsa-lib lib32-openal lib32-glu lib32-openssl-1.0

Special Thanks

UnderminersTeam - Made UndertaleModTool<br> danielah05 - Made the original UNDERTALE decomp that inspired me to make my own<br> toby fox - For making DELTARUNE

FAQ

  • Q: Why aren't Chapter 3 & 4 Uploaded?

  • A: Chapter's 3 and 4 have SEVERAL bugs with the decompiler, so I'm manually fixing all of that at the moment! Chapter's 1 and 2 should have no issues at the moment, so feel free to mod those!

  • Q: Why do Chapters 1 and 2 have assets (audio, images, etc.) but not Chapters past 1 and 2?

  • A: Chapters 1 and 2 are both free via the demo, whilist Chapters 3 and 4 cost money. We do not condone piracy.

View official project
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PROJECT FILE

Project type
NATIVE PORT
Genre
Role-Playing / RPG
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
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Target platforms 3

Windows
Linux
macOS
View on GitHub
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