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Rayman (Rayverse)
PORTSNATIVE

Rayman (Rayverse)

NATIVE PORTPLATFORMERWINDOWSALPHA

Rayman (Rayverse)

Rayman

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows

View official project

About the project

Rayman es una franquicia de videojuegos de plataformas, creada por el diseñador de videojuegos Michel Ancel para Ubisoft. Desde el lanzamiento del juego original de Rayman en 1995, la serie ha producido un total de 45 juegos en múltiples plataformas

2 versions of Rayman

You're viewing: Rayman (Rayverse)

Rayman (Rayverse)github.com/Falcury/rayverse
Windows
Current
Rayman (rayman-ps1-decomp)github.com/fuerchter/rayman-ps1-decomp
Windows
›

Official project information

Author's original READMEOpen on GitHub ↗

Rayverse

Work-in-progress modern port of Rayman 1 for PC (version 1.21), based on the disassembly of the original.

The aim is to provide a drop-in replacement for the original executable RAYMAN.EXE that works on modern platforms (including Windows, Linux and macOS).

Build instructions

Windows

For modern Windows platforms, you can build Rayverse using CMake in combination with your preferred toolchain, either MinGW-w64 or MSVC (e.g. using Visual Studio).

To build with Windows 9x compatibility, you can use Visual C++ 6.0 with the project file rayverse.dsp.

Linux / macOS

The following dependencies are required to be installed: SDL2 (on Linux and macOS), GLEW (Linux only).

mkdir build && cd build
cmake .. && cd ..
cmake --build build
./rayverse

Special thanks

Main collaborators on this project:

  • RayCarrot: many insights on the inner workings of the game; author of the BinarySerializer, Rayman Control Panel, Ray1Map and Ray1Editor projects, among others.
  • fuerchter: author of the matching decompilation of Rayman for PS1 project, see rayman-ps1-decomp
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
alpha
Original platform
—
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
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Target platforms 1

Windows
View on GitHub
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