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Cave Story · NxEngine-Evo
PORTSNATIVE

Cave Story · NxEngine-Evo

NATIVE PORTPLATFORMERWINDOWSLINUXMACOSSTABLE

Cave Story · NxEngine-Evo

Cave Story

OriginWindows

TechnologyNative C/C++ port (engine reimplementation)

Available forWindows, Linux, macOS

View official project

About the project

Cave Story es un videojuego freeware desarrollado originalmente para PC y versionado tiempo después a PlayStation Portable, GP2X, Xbox, Nintendo DSi, Nintendo 3DS, Nintendo Switch y en la consola Wii bajo el sistema de tienda WiiWare. Creado en Japón por Daisuke Amaya en 5 años de desarrollo continuo, Cave Story es un título de acción-plataformas estilo Metroidvania, es decir, combinando elementos de acción/aventura en 2D y exploración.

4 versions of Cave Story

You're viewing: NxEngine-Evo

NxEngine-Evogithub.com/nxengine/nxengine-evo
Windows
Linux
macOS
Current
Cave Storygithub.com/gameblabla/CSE2
Windows
›
doukutsu-rsgithub.com/doukutsu-rs/doukutsu-rs
Windows
Linux
macOS
Android
›
Cave Story (Mega Drive)github.com/andwn/cave-story-md
To be confirmed
›

Official project information

Author's original READMEOpen on GitHub ↗

NXEngine-evo

A somewhat upgraded/refactored version of NXEngine by Caitlin Shaw.

Discord chat Matrix chat

Screenshot

Running the game

  • Check the wiki for Linux, macOS, and Windows-specific instructions if you'd like to build from source.
  • Check the Releases page and download the latest version if you'd rather not build it yourself.

Differences from the original version of NXEngine:

  • Port to SDL2 (thanks to PIlin)
  • More resolutions and proper widescreen support up to Full HD (thanks to EXL)
  • Animated character portraits
  • Modern main menu
  • Credits graphics specific to the Mimiga Mask ending
  • Localization support
  • Force feedback support
  • Custom soundtrack support
  • Initial mod support
  • Vita/Switch versions
  • Cleaner and partly-refactored code
  • Tons of gameplay-related bugfixes
  • Removed built-in data extractor
  • Removed replays, as they were buggy/not implemented anyway

Vita icon based on art by ClockWorkInc

Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Platformer
Status
Stable
Original platform
Windows
Technology
Native C/C++ port (engine reimplementation)
Version
—
Updated
Jul 8, 2021

Target platforms 3

Windows
Linux
macOS
View on GitHub
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