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Silent Hill Decompilation
PORTSNATIVE

Silent Hill Decompilation

NATIVE PORTROLE-PLAYING / RPGWINDOWSLINUXMACOSALPHA

Silent Hill Decompilation

Silent Hill

OriginPlayStation

TechnologyDecompilation and reconstruction in C/C++

Available forWindows, Linux, macOS

View official project

About the project

Silent Hill es un videojuego de terror y supervivencia desarrollado por Team Silent y publicado por Konami, un grupo de Konami Computer Entertainment Tokyo. Fue lanzado para PlayStation en Norteamérica en enero de 1999, y en Japón y Europa más tarde ese mismo año. Silent Hill emplea una cámara en tercera persona y entornos tridimensionales en tiempo real; los desarrolladores usaron niebla y oscuridad para disfrazar las limitaciones del hardware.

5 versions of Silent Hill

You're viewing: Silent Hill Decompilation

Silent Hill Decompilationgithub.com/shdecompilations/silent-hill-decomp
Windows
Linux
macOS
Current
Silent Enginegithub.com/Sezzary/SilentEngine
Windows
Linux
macOS
›
silent hill decomp (SlickAmogus)github.com/SlickAmogus/silent-hill-decomp/tree/pc-port
Windows
›
Silent Hill (silent-hill-pc-nightly)github.com/SlickAmogus/silent-hill-pc-nightly
Windows
›
Silent Hill PC Portgithub.com/SlickAmogus/silent-hill-decomp
Windows
Linux
macOS
›

Official documentation

Potential official guide

A “Wiki Page” section was identified automatically in the project's source. Open it and check the author's steps and requirements.

Read official guide
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PROJECT FILE

Project type
NATIVE PORT
Genre
Role-Playing / RPG
Status
alpha
Original platform
PlayStation
Technology
Decompilation and reconstruction in C/C++
Version
—
Updated
—

Target platforms 3

Windows
Linux
macOS
View on GitHub
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