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Pokémon Emerald (Dual Screen)
PORTSNATIVE

Pokémon Emerald (Dual Screen)

PORT NATIVOROL / RPGANDROIDBETA

Pokémon Emerald (Dual Screen)

Pokémon Emerald

OrigenGame Boy Advance

TecnologíaPort Nativo C/C++ (Reimplementación de Motor)

Disponible paraAndroid

Ver proyecto oficial

Sobre el proyecto

Pokémon Edición Rubí y Pokémon Edición Zafiro, conocidos en Japón como Pocket Monsters Ruby & Sapphire , son dos videojuegos del género RPG pertenecientes a la tercera generación de la saga Pokémon, y los primeros en su tipo lanzados para la consola portátil Game Boy Advance de Nintendo. Ambos, marcan el principio de la tercera generación de la serie, y se ambientan en una nueva región denominada Hoenn.

8 versiones de Pokémon Emerald

Estás viendo: Pokémon Emerald (Dual Screen)

Pokémon Emerald (Dual Screen)github.com/Goldoire/pokeemerald-dualscreen
Android
Actual
Pokemon Emeraldgithub.com/pret/pokeemerald
Windows
Linux
macOS
›
Pokémon Emeraldgithub.com/ZallaxDev/emerald-3ds
Windows
›
Pokémon Emerald (Pokabbie)github.com/Pokabbie/pokeemerald-rogue
Windows
›
Pokémon Emerald (pokeemerald-wasm)github.com/tripplyons/pokeemerald-wasm
Web
›
Pokémon Emerald (PS2)github.com/dnllnoe/pokeemerald-ps2
Por confirmar
›
Pokemon Emerald (PSP)github.com/JustKidding23/Pokemon-Emerald-PSP
Por confirmar
›
Pokémon Emerald Recompiledgithub.com/mstan/EmeraldRecomp
Windows
Linux
›

Información oficial del proyecto

README original del autor (en inglés)Abrir en GitHub ↗
<p align="center"> <img src="docs/branding/emerald-dual-screen.png" alt="Emerald Dual Screen" width="520"> </p> <h1 align="center">Pokémon Emerald Dual Screen</h1> <p align="center"> <a href="https://github.com/Goldoire/pokeemerald-dualscreen/releases/latest">Download</a> · <a href="#screenshots">Screenshots</a> · <a href="#features">Features</a> · <a href="#getting-started">Getting started</a> · <a href="#documentation">Documentation</a> </p>

A dual-screen mod of the Pokémon Emerald decompilation for the AYN Thor and other dual-screen Android devices. The game runs natively, no emulator involved.

No ROM or copyrighted assets are included. Provide your own Pokémon Emerald (USA/Europe) ROM to get the game up and running. This is meant to be a vanilla dual-screen experience; ROM hacks aren't supported.

Screenshots

<table> <tr> <td align="center"><strong>Widescreen and map</strong><br><img src="docs/screenshots/shot_map_top.png" alt="Widescreen gameplay in Littleroot Town" width="390"><br><img src="docs/screenshots/shot_map_bottom.png" alt="Hoenn map with Littleroot Town marked" width="300"></td> <td align="center"><strong>Battle menus</strong><br><img src="docs/screenshots/shot_battle_top.png" alt="A wild Pokémon battle" width="390"><br><img src="docs/screenshots/shot_battle_bottom.png" alt="Fight, bag, run and Pokémon buttons on the touch screen" width="300"></td> </tr> </table> <details> <summary><strong>More screenshots</strong></summary> <table> <tr> <td align="center"><strong>Moves</strong><br><img src="docs/screenshots/shot_moves_top.png" alt="Wild battle while choosing a move" width="390"><br><img src="docs/screenshots/shot_moves_bottom.png" alt="Move selection with type, power, accuracy and PP" width="300"></td> <td align="center"><strong>Party</strong><br><img src="docs/screenshots/shot_party_top.png" alt="Littleroot Town while checking the party" width="390"><br><img src="docs/screenshots/shot_party_bottom.png" alt="Six Pokémon with HP bars" width="300"></td> </tr> <tr> <td align="center"><strong>Battle bag</strong><br><img src="docs/screenshots/shot_battlebag_top.png" alt="Wild battle with the bag open" width="390"><br><img src="docs/screenshots/shot_battlebag_bottom.png" alt="Battle items sorted into items, Poké Balls and berries" width="300"></td> <td align="center"><strong>Trainer card</strong><br><img src="docs/screenshots/shot_card_top.png" alt="Littleroot Town while viewing the trainer card" width="390"><br><img src="docs/screenshots/shot_card_bottom.png" alt="Trainer card with badges and play time" width="300"></td> </tr> <tr> <td align="center"><strong>3D view</strong><br><img src="docs/screenshots/shot_voxel_top.png" alt="Littleroot Town in the voxel renderer" width="390"><br><img src="docs/screenshots/shot_voxel_bottom.png" alt="Party menu below the 3D view" width="300"></td> <td align="center"><strong>Settings</strong><br><img src="docs/screenshots/shot_settings_top.png" alt="The game stays on the top screen while settings are open" width="390"><br><img src="docs/screenshots/shot_settings_bottom.png" alt="Display settings and the OPTION tab" width="300"></td> </tr> </table> </details>

Features

FeatureDescription
Native widescreen16:9 widescreen for the top screen, without stretching the image.
Fast forward2×, 3× and 4×, without speeding up the music.
PartyIcons, HP and status for all six. Tap a Pokémon for its stats, nature, ability, moves and EXP.
Gen 4 style battlesUse touch or physical controls on the bottom screen to select actions and moves, use items and switch Pokémon.
Battle hintsMove effectiveness and the foe's weaknesses. Off by default.
MapThe Hoenn Pokénav map with your live position and the name of where you are.
BagAll five pockets with live quantities.
Trainer cardBadges, money and playtime, based on the in-game card.
Option menuEvery setting on the bottom screen in the game's own option-menu style, including text speed, battle scene and frame, so you never open START → OPTION.
Your save folderKeep your save in any folder, such as one Syncthing shares with your PC. RetroArch .srm saves load and update in place.
Controller navigationOptionally drive the bottom screen with L1/R1, the right stick and Y.
3D modeAn experimental voxel renderer for the overworld, with camera and lighting options. Off by default.

To try 3D mode, turn on OPTION → 3D → VOXEL 3D and restart the app. The settings guide explains every option.

Getting started

  1. Install the APK from the latest release.
  2. Launch the app and tap Select ROM when asked, then pick your Pokémon Emerald (USA/Europe) ROM.
  3. That's it. The app restores the game data once and boots straight into the game. Future launches skip this step.

You can bring an existing save with you. Any ordinary 128 KB GBA flash save (.sav or .srm), the same file an emulator or a cartridge dumper writes, can be imported. This doesn't include savestates or other formats. See install and saves for the steps.

Documentation

GuideDescription
Install and savesInstallation, updates, save imports and backups.
SettingsDisplay, controls, sound and 3D options.
Build from sourceBuild your own Android APK.
Run on PCRun the Android app in a dual-screen emulator.

Credits

Based on pret/pokeemerald and gradenGnostic's native port. See the full credits for contributors and third-party code.

Unofficial fan project. Pokémon belongs to its respective owners. License.

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FICHA DEL PROYECTO

Tipo de proyecto
PORT NATIVO
Género
Rol / RPG
Estado
beta
Plataforma de origen
Game Boy Advance
Tecnología
Port Nativo C/C++ (Reimplementación de Motor)
Versión
—
Actualización
—

Plataformas de destino 1

Android
Ver en GitHub
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